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Android opengl es 2.0 texture tutorial
Android opengl es 2.0 texture tutorial









Unity doesn’t include OpenGL ES 2.0 in its built-in set of graphics APIs for Android by default. For information on how to add support for OpenGL ES 2.0, see OpenGL ES 2.0. New Unity Projects don’t support OpenGL ES 2.0 by default.This section contains information about the graphics APIs Unity supports for Android.

android opengl es 2.0 texture tutorial

Graphics API supportĪndroid devices support Vulkan and OpenGL ES. For more information, refer to AndroidSdkVersions. Unity supports Android 5.1 “Lollipop” (API level 22) and above. Note that some of those modules can be used in standalone mode, independently of raylib library.Before you begin to develop an Android application in Unity, check Unity’s requirements and compatibility information for Android to make sure you’re aware of any limitations for developing a Unity application for this platform. Everything is contained within a small number of well defined, specific and self-contained modules, named accordingly to its primary functionality. Huge examples collection with +120 code examples!.VR stereo rendering support with configurable HMD device parameters.Audio loading and playing with streaming support (WAV, OGG, MP3, FLAC, XM, MOD).Powerful math module for Vector, Matrix and Quaternion operations: raymath.Shaders support, including Model shaders and Postprocessing shaders.Animated 3d models supported (skeletal bones animation).Flexible Materials system, supporting classic maps and PBR maps.Full 3d support for 3d Shapes, Models, Billboards, Heightmaps and more!.Multiple texture formats support, including compressed formats (DXT, ETC, ASTC).

android opengl es 2.0 texture tutorial android opengl es 2.0 texture tutorial

  • Powerful Fonts module (SpriteFonts, BMfonts, TTF, SDF).
  • Written in plain C code (C99) using PascalCase/camelCase notation.
  • Multiplatform: Windows, Linux, MacOS, RPI, Android, HTML5.
  • NO external dependencies, all required libraries included with raylib.










  • Android opengl es 2.0 texture tutorial